<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Worldsmythe&apos;s Den</title><description>Notes on interactive fiction, AI Dungeon scripting, and other transmissions.</description><link>https://worldsmythe.github.io/</link><item><title>Intro to AI Dungeon Scripting</title><link>https://worldsmythe.github.io/blog/intro-to-ai-dungeon-scripting/</link><guid isPermaLink="true">https://worldsmythe.github.io/blog/intro-to-ai-dungeon-scripting/</guid><description>Getting started with scripting in AI Dungeon</description><pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Managing Large AI Dungeon Scripts with tsdown</title><link>https://worldsmythe.github.io/blog/managing-large-scripts-with-tsdown/</link><guid isPermaLink="true">https://worldsmythe.github.io/blog/managing-large-scripts-with-tsdown/</guid><description>When AI Dungeon scripts get complex, it&apos;s helpful to break them up into smaller files and use tsdown to bundle them together</description><pubDate>Thu, 04 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Mocking the AI Dungeon Script Sandbox</title><link>https://worldsmythe.github.io/blog/mocking-the-ai-dungeon-script-sandbox/</link><guid isPermaLink="true">https://worldsmythe.github.io/blog/mocking-the-ai-dungeon-script-sandbox/</guid><description>Let&apos;s test our scripts locally without having to run them in AI Dungeon by building a fake version of the script sandbox</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate></item><item><title>AI Dungeon Script Configuration with Story Cards</title><link>https://worldsmythe.github.io/blog/script-configuration-with-story-cards/</link><guid isPermaLink="true">https://worldsmythe.github.io/blog/script-configuration-with-story-cards/</guid><description>Let&apos;s make scripts configurable with story cards by extending our dice roll script to support configurable result banks</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate></item></channel></rss>